Drilldown: Feats
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- Equipment Armors (35)
- Equipment Items (122)
- Equipment Weapons (33)
- Feats (333)
- Feats Weapon Training (23)
- MagicItems (187)
- Monsters (46)
- OGLEntries (71)
Use the filters below to narrow your results.
Compelling Maneuvers (1) ·
Daylight (1) ·
Decoy (1) ·
Deft Maneuvers (1) ·
Giantslayer (1) ·
Gladiator (1) ·
Greater Demoralize (1) ·
Greater Dirty Trick (1) ·
Illusionary Odor (1) ·
Illusionary Sound (1) ·
Lasting Morale Maneuvers (1) ·
Manipulate Aura (1) ·
Obscure Senses (1) ·
Scoundrel (1) ·
Trickster (1)
None (6) ·
Masters of subtlety and guile, practitioners of the Scoundrel sphere know how to best manipulate opponents into dropping their guard before taking them for everything they have. (1) ·
Practitioners of the Gladiator sphere are experts at fighting with flair and style in order to manipulate the emotions and actions of their enemies, their allies, or the crowd. (1) ·
The psychological trauma you inflict lingers longer than most. (1) ·
When you pull a dirty trick, your foe is truly hindered. (1) ·
You are skilled at influencing opponents with morale maneuvers. (1) ·
You are skilled in a variety of nimble combat maneuvers. (1) ·
You may craft images and impressions of things that aren’t there. (1) ·
Your martial training and natural heartiness are the only tools you need to tackle even the mightiest foes. (1) ·
Your presence traumatizes your opponent’s confidence. (1)
Showing below up to 15 results in range #1 to #15.
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