Compelling Maneuvers

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Main > Feats > Maneuvers > Compelling Maneuvers

(Combat)


You are skilled at influencing opponents with morale maneuvers.

Prerequisites: Int 13

Benefit: You can antagonize, demoralize, distract and feint a foe as a move action.

You also receive a +2 bonus to your Morale Maneuver Defense.

Normal: Performing the antagonize, demoralize, distract and feint maneuvers requires a standard action.

Prerequisite for: Greater Demoralize, Greater Feint, Influence, Lasting Morale Maneuvers

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

15. COPYRIGHT NOTICE

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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System Reference Document

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Psychological Combat