Brute Fighter

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Main > Feats > Combat Styles > Brute Style > Brute Fighter

(Combat, Unarmed Combatant)


Brutes like to throw their weight around, jostling and battering foes to move them about the battlefield.

Benefit: You gain the ability to gain and expend martial focus, and you gain the following two abilities.

Shove

As a move action, you may move up to half your speed and make a melee touch attack against a creature. If successful, the target takes bludgeoning damage equal to your Strength modifier (or whichever attribute was used to make the check) and gains the battered condition until the end of your next turn.

You may perform a shove in place of the attack granted by a charge, although this does not grant the extra movement.

Unarmed Combatant

If you possess an Unarmed Combatant feat you are considered to be armed even when unarmed — you do not become compromised when you attack foes while unarmed. You also deal additional damage with their unarmed strikes based on the total number of unarmed combatant feats they possess, as shown in the following table.

# Unarmed
Combatant Feats
Damage
(Small
Size)
Damage
(Medium
Size)
Damage
(Large
Size)
1-3 feats 1d3 1d4 1d6
4-7 feats 1d4 1d6 1d8
8-11 feats 1d6 1d8 2d6
12-15 feats 1d8 2d6 3d6
16-19 feats 2d6 2d8 3d8
20+ feats 2d8 2d10 4d8

Practitioners from a class that already grants an unarmed damage progression, such as the brawler or monk, may treat their unarmed strike as one size category larger if they have 3 or more unarmed combatant feats, but receive no further benefits.

Your unarmed strikes can deal lethal or nonlethal damage, at your choice.

You are trained in the Grapple combat maneuver. In addition, you receive a +2 bonus on checks made to grapple a foe. You also receive a +2 bonus to your Combat Maneuver Defense whenever an opponent tries to grapple you.

Prerequisite for: Brace And Overrun, Brutal Manhandle, Brutal Manhandle, Brute Robbery, Brute Takedown, Brute Throw, Burly, Disorienting Push, Dizzy Spin, Dominoes, Drop Foe, Earthquake Stomp, Focused Might, Follow-Through, Giant's Surge, Greater Shove, Hammer, Hostile Movement, Muscular Surge, Perpetual Motion, Quick Force, Shift Weight, Smash, Stampede, Terrain Thrasher, Thunderous Clap

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

15. COPYRIGHT NOTICE

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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